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                  92  /   International Multidisciplinary Journal of Pure Life, 11(39), 2024
                  motivational  factors  that  significantly      games  provide  a  unique  platform  for
                  enhance  learning.  Researchers  argue          learning   by    situating   knowledge
                  that serious games help develop critical        attraction within meaningful and practical
                  thinking, foster creativity, and enhance        scenarios (Lameras et al, 2017,p. 972).
                  skills  related  to  problem-solving  and         The  criteria  for  game  evaluation
                  decision-making.  Furthermore,  serious         tools  are  listed  in  the  table  below:




                    Table 1. Classification Criteria of the Evaluation and Development Center's Auxiliary Tools
                                                  from Taylor's Perspective
                        Criteria                                   Examples
                                                                Senior Managers
                                                              Operational Managers
                       Audience                                  Basic Managers
                                              Talented Employees in both Public and Private Organizations
                                                           Recruitment and Identification
                         Goal                               Learning and Development
                                                            Research and Investigation
                                                               Educational Games
                                                                  Simulations
                                                                  Role-Playing
                    Applicable Tools                         Group Physical Activities
                                                                Group Discussions
                                                               Analytical Exercises
                                                               Information Search
                                                            Psychological Assessments
                                                       (Taylor, 2007)

                  While  entertainment  games  focus  on          of existing talents within the organization,
                  enjoyment  and  emphasize  valuable             and  evaluating  talent  readiness  for
                  experiences,  serious  games  focus  on         higher job positions (Wright et al, 2017).
                  learning  elements  and  emphasize                In  summary,  scholars  in  this  field

                  problem-solving.                                emphasize  the  importance  of  talent
                     On the other hand, talent management         attraction, development, retention, and
                  is a process that begins with identifying       preservation,      viewing       human
                  talent and progresses toward development,       resources as organizational talent.
                  advancement,  and  flourishing,  with             Another  key  concept  discussed  in
                  advancements  in  information  and              this  research  is  the  organizational
                  communication  technologies  providing          human  and  enhancing  their  QWL.
                  innovative  solutions  in  this  field          Organizational  human  refers  to  the

                  (Triantafillidou & Lappas, 2022).               presence and performance of individuals
                     The  process  of  talent  management         within organizational roles. Organizational
                  involves assessing organizational needs         humans  are  those  who  contribute  to
                  for talent to execute business strategies,      the organization in response to various
                  discovering and identifying the capacity        stimuli (Scott, 2002).
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