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International Multi. J. of Pure Life, 11(39), Serial Number. 3, Summer. 2024, 89-103
PAPER DRIVED FROM THESIS
Enhancing Talent Management through Serious Games: A Key Factor in Improving
the Quality of ‘Organizational Human’ Work Life
1*
2
Mohammad-Javad Zahraeifar , Hassan Zarei Matin , Mohammad-Sheta Badra
3
1.* Faculty of Management & Accounting, College of Farabi, University of Tehran, Qom, Iran (Corresponding Author)
2. Prof. Faculty of Management & Accounting, College of Farabi, University of Tehran, Qom, Iran, matin@ut.ac.ir
3. Department of Structure and Formations, Center for Development and Strategic Affairs, Al-Mustafa
International University, Qom, Iran., shetabadra14@gmail.com
ARTICLE INFO ABSTRACT
Article History:
Received: 15 November 2023 SUBJECT & OBJECTIVES: In their quest for survival, organizations
Revised: 05 January 2024 must comprehend and adapt to the evolving conditions of the modern
environment. This necessity fosters organizational dynamism and
Accepted: 10 February 2024
enhances productivity. In the meantime, human resources, as the vital
Key Words:
force of the organization, play a crucial role in fulfilling its mission and
Serious Games vision. Therefore, the recruitment and development of human resources
emerge as fundamental components of effective human resource
Human Resources management. This study aims to investigate serious games in
organizational talent management, with a focus on serious games.
Talent Management
METHOD & FINDING: This research employed a mixed-method
Organizational Human approach, and thematic analysis was utilized to explore the typology of
serious games and examine their impact on two dimensions: talent
Quality of Work Life
attraction and development and their influence on enhancing the quality
of organizational human work life. Also, an expert panel of seven human
DOI: resources professionals, experienced in assessment centers and serious
https://doi.org/10.22034/IMJPL.2 games, facilitated the thematic search process.
024.9970
CONCLUSION: In terms of categorizing serious games in talent
management and their role in enhancing the QWL for organizational
This is an open access article humans, 188 codes were extracted, of which sixteen core themes were
under the CC BY license related to talent attraction and development. Of the sixteen themes
(http://creativecommons.org/lic identified, three themes were focused on talent attraction: role-playing,
enses/by/4.0/). oral presentation, and gamified psychological testing. Six themes were
dedicated to talent development: educational energizers, educational
icebreakers, educational nudges, escape rooms, storytelling, and virtual
simulations. Additionally, seven themes were effective for both talent
attraction and development: boot camps, group discussions, board games,
case studies, handicraft creation, information search, and gamification.
* Corresponding Author:
Email: mj.zahraee@gmail.com Article Address Published on the Journal Site:
ORCID: 000 9 -00 04 -30 61 -0 448 http://p-l.journals.miu.ac.ir/article_9970.html
NUMBER OF NUMBER OF NATIONALITY OF AUTHOR
REFERENCES AUTHORS
24 3 (Iran)