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International Multi. J. of Pure Life, 11(39), Serial Number. 3, Summer. 2024, 89-103






                PAPER DRIVED FROM THESIS
                Enhancing Talent Management through Serious Games: A Key Factor in Improving
                the Quality of ‘Organizational Human’ Work Life
                                             1*
                                                                   2
                Mohammad-Javad Zahraeifar , Hassan Zarei Matin , Mohammad-Sheta Badra
                                                                                             3
                   1.* Faculty of Management & Accounting, College of Farabi, University of Tehran, Qom, Iran (Corresponding Author)





                   2. Prof. Faculty of Management & Accounting, College of Farabi, University of Tehran, Qom, Iran, matin@ut.ac.ir





                   3.  Department  of  Structure  and  Formations,  Center  for  Development  and  Strategic  Affairs,  Al-Mustafa
                     International University, Qom, Iran., shetabadra14@gmail.com
                 ARTICLE INFO                 ABSTRACT
                 Article History:
                 Received: 15 November 2023   SUBJECT  &  OBJECTIVES:  In  their  quest  for  survival,  organizations
                 Revised: 05 January 2024   must  comprehend  and  adapt  to  the  evolving  conditions  of  the  modern
                                           environment.  This  necessity  fosters  organizational  dynamism  and
                 Accepted: 10 February 2024


                                           enhances  productivity.  In  the  meantime,  human  resources,  as  the  vital
                 Key Words:
                                           force of the organization, play a crucial role in fulfilling its mission and
                 Serious Games             vision. Therefore,  the  recruitment  and  development  of human  resources
                                           emerge  as  fundamental  components  of  effective  human  resource
                 Human Resources           management.  This  study  aims  to  investigate  serious  games  in
                                           organizational talent management, with a focus on serious games.
                 Talent Management
                                           METHOD   &   FINDING:  This  research  employed  a  mixed-method
                 Organizational Human      approach, and thematic analysis was utilized to explore the typology of
                                           serious  games  and  examine  their  impact  on  two  dimensions:  talent
                 Quality of Work Life
                                           attraction and development and their influence on enhancing the quality
                                           of organizational human work life. Also, an expert panel of seven human
                 DOI:                      resources  professionals,  experienced  in  assessment  centers  and  serious
                 https://doi.org/10.22034/IMJPL.2  games, facilitated the thematic search process.
                 024.9970
                                           CONCLUSION:  In  terms  of  categorizing  serious  games  in  talent
                                           management  and  their  role  in  enhancing  the  QWL  for  organizational
                 This  is  an  open  access  article  humans,  188  codes  were  extracted,  of  which  sixteen  core  themes  were
                 under  the  CC  BY  license  related  to  talent  attraction  and  development.  Of  the  sixteen  themes
                 (http://creativecommons.org/lic  identified,  three  themes  were  focused  on  talent  attraction:  role-playing,
                 enses/by/4.0/).           oral  presentation,  and  gamified  psychological  testing.  Six  themes  were

                                           dedicated  to  talent  development:  educational  energizers,  educational


                                           icebreakers,  educational  nudges,  escape  rooms,  storytelling,  and  virtual

                                           simulations.  Additionally,  seven  themes  were  effective  for  both  talent
                                           attraction and development: boot camps, group discussions, board games,
                                           case studies, handicraft creation, information search, and gamification.
                 * Corresponding Author:
                 Email: mj.zahraee@gmail.com               Article Address Published on the Journal Site:
                 ORCID: 000 9 -00 04 -30 61 -0 448     http://p-l.journals.miu.ac.ir/article_9970.html

                        NUMBER OF                    NUMBER OF                NATIONALITY OF AUTHOR
                       REFERENCES                     AUTHORS
                            24                            3                             (Iran)
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